17. Test Your Changes (Checklist)
An exhaustive quality assurance checklist covering UI, levels, items, boosters, economy, ads, and audio before publishing.
Use this checklist after a content or rebranding pass.
- Open the main scene and run through Loading, Home, and Level Start.
- Check the new name, icon, logo, backgrounds, buttons, and fonts.
- Check the UI at phone and tablet screen sizes.
- Check new items on the front layer and behind other items.
- Verify that each manual item count forms complete groups of three.
- Save and playtest every hand-built level.
- Check the beginning, middle, and end of a generated batch.
- Check that the database has the intended order and no missing entries.
- Test locks, restrictions, movement, and obstacles used by your levels.
- Test pause, resume, restart, return home, win, failure, and continue.
- Check booster icons, unlock levels, stock, and pre-level selection.
- Test lives recovery and Out of Lives options.
- Test product reward amounts and the visible shop card information.
- Check the existing ad triggers and rewarded results.
- Check music, effects, and mute toggles.
- Turn off test-level mode, skip shortcuts, infinite boosters, and preview overrides you used for testing.
- Save the scene and all edited prefabs.