Triple Match item sorting kit
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A data asset is a reusable settings file. Select it in the Project window to edit it in the Inspector.

AssetLocationMain purposeGuide section
Item DataAssets/Data/ItemsItem identity, sprite, and nameItems
Level DatabaseAssets/Data/Levels Database/LevelDatabase.assetOrdered level prefab referencesLevels
Booster assetsAssets/Data/BoostersExisting booster identity, presentation, unlock, and effect settingsBoosters
IAP Product DataAssets/In-apps/ProductsProduct metadata and a list of existing reward typesShop rewards
IAP DatabaseAssets/In-apps/IAPDatabase.a ssetProduct lookup for reward deliveryShop rewards
Audio CollectionAssets/SFX/AudioCollection.as setAudio clips and playback defaults for existing sound typesAudio

The linked chapters include the supplied images for these assets. Product rewards are nested list entries. Levels, shelves, items in the scene, and UI panels are prefabs or scene objects rather than ScriptableObjects. Player Data and Booster Inventory are components that also read saved player values.